For week 13, I tried to rig the robot model. Since rigging isn't my best skill, I thought of ways to do it much more easily. I tried out an auto-rig script called "rigomatic" . It worked okay, but then i thought, do i really need all these IKs and FKs? I then tried to parent the geometry directly to the joints and it worked pretty well. I did a simple running animation similar to the ninja running animations in Naruto.
This image shows the robot with a skeleton.
This is the outcome after using the "rigomatic" script. Yea, it gave me a whole lot of controls.
Tried out a simple running animation.
I also did a simple texture map, I'll improve on that later on.
Right now, getting the animations right is much more important




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